Project M.O.A.M. specs

When this project started the intention was to create a game for MSXdev’06. I would be a game with a Goonies/Kings Valley II style of  game-play with an Indiana Jones theme.

Time passed and the one-man project became a two-man project. When Arturo Joined, his excellent coding skills opened a lot of new possibilities. And the project became a prestigious big project.

As time progressed we figured it was time to find someone who was willing to make music for our project. Luckily we got John interested. John filled up the last pieces of the development (music/sfx and story). Once John came up with a first draft of the game script the project again changed drastically. Almost all gfx needed re-editing. Al lot of gfx got obsolete and new gfx themes had to be made.

During this time the minimal system requirements for this game never changed. Only the size of the ROM has grown from 48Kb to 512Kb.

Minimal system requirements:
- MSX 1 computer
- 16Kb RAM

Game specs:
- 512Kb SCC megaROM